About The Role
As a 3D Artist at SPSIM, you will be responsible for creating high-quality 3D models, textures and environments for our driving and equipment simulators. Your work will directly enhance the realism and immersive experience of our simulation.
Required Skills & Qualifications
- Bachelors degree in 3D Animation, Game Design or Related Field.
- 1 - 3 years of experience in 3D modelling and texturing.
- Proficiency in Blender, 3ds Max, Maya or similar software.
- Experience with Substance Painter, Photoshop or Similar Tools
- Knowledge of game engines(Unity preferred)
- Good sense of detail and realism.
Key Responsibilities
- Create high-quality 3D models of vehicles, objects, props and environments.
- Build realistic textures, materials and lighting.
- Create and review schematics, PCB layouts and BOM.
- Optimize assets for real-time applications.
- Work on terrains, roads, bulldings and vegetation.
- Collaborate with the development team to integrate assets.
- Stay vodated with the latest 3D tools and techniques
Nice to Have
- Experience in simulation, automotive or industrial products.
- Knowledge of real-world scale, materials and environments.
- Portfolio showcasing 30 models and environments.
Why Work At SPSIM?

Innovative Impact
Work on real-world simulators that improve training and save lives.

Growth & Learning
Continuous learning, skill development and career advancement.

Great Team
Collaborate with passionate engineers, designers & innovators

Global Exposure
Our solutions are trusted by clients in 15+ countries

Work Flexibility
Flexible work options with remote opportunities for eligible rolea

Culture & Values
Integrity, ownership and a customer-first mindset drives us.
Don’t see the right role ?
We are always looking for talented people.
Send your resume and lets connect